Books [Kodeco] [Jonathan Sande] Getting Started With Flutter

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DESCRIPTION:

With various operating systems running the world’s mobile and desktop devices, cross-platform development has long been a goal for app development. Being able to write one codebase and deploy to multiple platforms saves significant time and effort for your company and team.

One of the most recent frameworks to enter the cross-platform arena is Flutter from Google. While Flutter initially only supported the Android and iOS mobile platforms, it has since expanded to include support for the web, macOS, Windows, Linux, Fuchsia and embedded devices. This — in combination with Flutter’s fast development cycle, flexible UI design and native app performance — make it a very attractive target for new and experienced developers alike.

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